AI Insights · Timothy · October 2022
Top Down Games on iOS in Ireland Q3 2022: Performance Review
Explore the performance of the top 5 top-down games on iOS in Ireland during Q3 2022, featuring insights on downloads, revenue, and active users.
During the third quarter of 2022, the top five top-down games on iOS in Ireland showcased varied performance metrics, reflecting their popularity and user engagement. Below, we delve into the weekly trends for these games, based on data from Sensor Tower.
Bingo Blitz™ - BINGO Games experienced a fluctuating revenue pattern, peaking at approximately $5.9K in the final week of September. Downloads showed a significant dip towards the end of the quarter, falling from 60 in late June to just 27 by the end of September. Weekly active users started at 325 in late June and increased to 376 by late July, before stabilizing around 300 towards the end of September.
Candy Crush Soda Saga maintained a fairly consistent revenue stream, averaging around $3.8K to $4.0K weekly, with a slight dip in mid-August. Downloads saw a notable spike to 250 in mid-July but generally hovered around 100-150 for most of the quarter. Active users showed a gradual decline from 3.4K in late June to approximately 3.1K by the end of September.
8 Ball Pool™ exhibited a stable revenue trend, averaging around $3.2K to $4.1K weekly. Downloads were consistent, maintaining numbers between 1.1K and 1.6K throughout the quarter. Active users, however, saw a slight decrease from 53.5K in late June to around 49.3K by the end of September.
Diablo Immortal displayed a varied revenue trend, peaking at approximately $5.1K in early August before settling around $1.3K to $3.4K towards the end of the quarter. Downloads experienced a sharp decline after June, dropping from 231 to just 35 by the end of September. Active users mirrored this trend, decreasing from 2K in late June to around 991 by the end of September.
Finally, 咸鱼之王 showed a dramatic rise in revenue, starting from $89 in late July and surging to $11.2K by the end of September. Downloads were minimal initially but picked up slightly in September, reaching 23 by the end of the month. Active users were also low, peaking at 36 in mid-September.
For more detailed insights and comprehensive data, visit Sensor Tower.